Now, this is a watch!

From Random Graphic Images

And what follows is my first post to my blog using LaTeX \displaystyle\ddot\smile

(12 O’Clock) The Cube Root Of 1728


\sqrt[3]{3*576} (Dividing by three)

\sqrt[3]{3*4*144} (Dividing by four)

\sqrt[3]{3*4*12*12} (I know what twelve times twelve is)

\sqrt[3]{12*12*12} (That’s three of them 12 and the cube root is easy now)

(1 O’Clock) B'_L = 1 or Legendre’s Constant or The Prime Number Theorem

\displaystyle\lim_{n\to\infty} \left( ln(n) - \frac{n}{\pi(n)} \right) = 1

where ln(n) is the natural logrithm of the number n, and \pi(n) is equal to the number of prime numbers less than the number n.

\pi(n) ~ \dfrac{ln(n)}{n} And the difference between these two numbers is some really deep math. Not the least of which (to me) is how to get that limit to go to 1 \displaystyle\ddot\smile given the approximation that follows it.

(2 O’Clock) The sum \displaystyle\sum_{i=0}^{\infty}\frac{1}{2^i} comes out to be equal to 2.

\displaystyle\sum_{i=0}^{\infty}\frac{1}{2^i} = \frac{1}{2^0} + \frac{1}{2^1} + \frac{1}{2^2} + ... = 1 + \frac{1}{2} + \frac{1}{4} + ...

If you think about adding one to one half to a quarter to an eighth to a sixteenth and so on that does come out to be precisely two (in the limit).

(3 O’Clock) –

From Random Graphic Images

The hexadecimal (base 16) value of the symbol for the number three in the Unicode Symbol Set is 33_{16} . To get a feel for this the hexadecimal value of the symbol for the numbers zero to nine would be 30_{16}, 31_{16}, 32_{16}, 33_{16}, ... 38_{16}, 39_{16} etc… for all of the the ten possible digits 0,1,2,3 ... 8,9

(4 O’Clock) 2^{-1} (mod 7) This one is a bit tricky. because 2^{-1} = \frac{1}{2} or one half modulo seven does not seem to make any sense since modular arithmetic is traditionally thought of as involving only the natural numbers. However once the definition of \frac{1}{x} mod y is made you get the following:

a = \frac{1}{x} (mod y)

ax = 1 (mod y)

or in our case

2a = 1 (mod 7) which comes out to be a = 4 since 2*4 = 8 = 1 (mod 7)

(5 O’Clock) This formula ( 2\varphi - 1)^2 contains the greek letter phi (in italics) \varphi. This is the common symbol for the ‘Golden Ratio‘. The golden ration is that proportion that is formed when you divide a line segment in to two parts and so that the ratio of the total to the longer segment is equal to the ratio of the longer segment to the shorter segment. So, now, suppose you have a line segment divided into two parts the longer is length a and the shorter is length b. And here is that equality:

\frac{a + b}{a} = \frac{a}{b} = \varphi

\frac{a}{a} + \frac{b}{a} = \frac{a}{b}

1 + \frac{b}{a} = \frac{a}{b}

1 + \frac{1}{\frac{a}{b}} = \frac{a}{b}

1 + \frac{1}{\varphi} = \varphi

\varphi + 1 = \varphi^2

\varphi^2 - \varphi - 1 = 0

\varphi = \frac{-(-1) \pm \sqrt[2]{ (-1)^2 - 4(1)(-1)}}{2(1)}

\varphi = \frac{1 + \sqrt[2]{1 + 4}}{2} We must take the positive root since \varphi is positive.

\varphi = \frac{1 + \sqrt[2]{5}}{2}

So now what does ( 2\varphi - 1)^2 come out to be?

\left( 2 \left(\frac{1 + \sqrt[2]{5}}{2} \right) -1 \right)^2

\left(1 + \sqrt[2]{5} - 1\right)^2

\left( \sqrt[2]{5} \right)^2 and that is just 5

(6 O’Clock) \displaystyle 3! or three factorial which is \displaystyle 3*2*1 = 6

(7 O’Clock) 6.\bar{9} or 6.999 \cdots There are lots of folks who say this is not really seven at all but instead just something very close to seven. Here is a great article on repeating decimals and how and why they represent rational numbers. And here is a nice heuristic process for converting 6.\bar{9} to 7

x = 6.\bar{9}

x = 6.999 \cdots

10x = 69.999 \cdots

10x-x = 63

9x = 63

x = 7

(8 O’Clock) “\displaystyle\bullet \displaystyle\circ \displaystyle\circ \displaystyle\circ” This notation can be thought of as being binary where the symbol “\bullet” is a one and the symbol “\circ” is a zero so we have for the number eight the binary number: “1000_2“. This is converted to base ten the way all numbers are converted from one base to another.

And that method is to notice that when writing down digits to represent numbers we use a system that gives the digits different values depending on their position.

For example the number ninety nine in base ten is just two “9” digits side by side, written “99”. The first of these digits, the one on the right, does represent the number 9 or to be more precise 10^0 * 9 (or one times nine since ten to the zero power is one) while the second of these digits represents the number 10^1 * 9 (or ten times nine which is ninety).

So the arithmetic “10^1 * 9 + 10^0 * 9” gives ninety plus nine which comes out to be ninety nine, as we expect to get with two nines stuck together.

If there were three nines side by side the left most would be the number 10^2 * 9 or one hundred times nine, the resulting number would be nine hundred ninety nine.

When working with a different base (other than ten) we do the same thing except to convert from that base to base ten we use that number base instead of ten.

For example what would 1000_2 (or one thousand base two) be if converted to base ten (hopefully the number eight).

1000_2 =

(2^3)(1) + (2^2)(0) + (2^1)(8) + (2^0)(0) =

(8)(1) + (4)(0) + (2)(0) + (1))(0) =

8 + 0 + 0 + 0 =

8 as expected.

(9 O’Clock) 21_4 – This is interesting because on a 24 hour clock 2100 is 9PM. And if you refer back to 8 O’Clock you can see how to convert twenty one base four to a base ten number, and get nine.

21_4 =

(4^1)(2) + (4^0)(1) =

(4)(2) + (1)(1) =

8 + 1

Which gives 9 as expected

(10 O’Clock) \binom{5}{2} the binomial coefficient “Five Choose Two” or the number of two element subsets of a set of five objects.

Another way of saying this is to say how many ways are there of choosing two things from a group of five things without accounting for order and without replacement. The bit about not accounting for order means if you choose object three and four that is the same as choosing object four and three.

So when you think about, how to choose two things from among five you first choose one thing and there are five possibilities. Next you choose a second thing and there are four objects remaining. So for each of the five choices of the first thing there are four choices for the second thing.

This gives twenty ways of choosing. If you do not account for order then there are one half as many since choosing thing three then thing four is the same as choosing thing four then thing three.

So the final result is ten, as expected. There is also a formula for computing this and goes like this:

\binom{n}{k} = \frac{n!}{(n-k)!n)} and in our case we get the following:

\binom{5}{2} = \frac{5!}{(5-2)!2!} =

\frac{120}{(3!)(2!)} =

\frac{120}{(6)(2)} =

\frac{120}{12} = 10 as expected.

(11 O’Clock) 0x0B – This is a hexadecimal number (base 16). When you count by a different number base you always reach the number ten when you get to the base. For example in base 10 the numer that follows nine is ten. And this number is always written as the number 1 stuck to the number 0, or 10 (see how to convert from one base to another and positional value above for why a one and a zero are chosen for the numer ten.

So, for example if you count in base three you get the following, 0,1,2,10,11,12,20, ...

If you count in some number base that is greater than ten then you have extra digits before reaching 10. It is customary to give these extra digits letter values. So for example the digits for base sixteen are 0,1,2,3,4,5,6,7,8,9,A,B,C,D,E,F and following F is the number base or 10.

To distinguish base sixteen from other bases the prefix '0x' is traditionally given indicating base sixtee.

So the counting numbers for this base are:

0x00, 0x01, 0x02, 0x03

0x04, 0x05, 0x06, 0x07

0x08, 0x09, 0x0A, 0x0B

0x0C, 0x0D, 0x0E, 0x0F


Going through the list we see that eleven base sixteen is written 0x0B as expected.